{
  "schemaVersion": "1.0.0-public-snapshot",
  "id": "PRJ-V369-001",
  "displayId": "V369-001",
  "slug": "vault-369",
  "name": "Vault 369",
  "summary": "An isometric post-collapse role-playing game where Mikey and Ori navigate sovereignty, memory, factions, and the CROWN-ROOT system.",
  "purpose": "An isometric post-collapse role-playing game where Mikey and Ori navigate sovereignty, memory, factions, and the CROWN-ROOT system.",
  "regionId": "pixelforge",
  "projectType": "Game",
  "status": "Prototype",
  "maturity": "Growing",
  "evidenceClassification": "Creative",
  "visibility": "private-review",
  "canonConfidence": "Core",
  "launchTier": "Tier 1",
  "paths": [
    "play",
    "build",
    "wander",
    "collaborate"
  ],
  "tags": [
    "game",
    "games",
    "memory"
  ],
  "claimBoundaryVersion": "1.1.0",
  "claimBoundary": {
    "supported": "Milestones through 9C and 9D define Vault Zero, CROWN, six factions, CROWN-ROOT, five intelligence dispositions, relationship choices, and consequence-driven epilogues.",
    "notClaimed": "The room does not claim a finished game, release date, commercial availability, or factual truth for fictional lore and locations."
  },
  "knownLimitations": [
    "The game is a prototype and does not yet have a packaged public vertical slice.",
    "World scope can exceed available production capacity unless the first release is tightly bounded.",
    "Lore involving hidden places or esoteric traditions is fictional within the game unless explicitly sourced otherwise.",
    "Visual assets, music rights, performance, and save migration require release review."
  ],
  "currentState": {
    "summary": "Vault 369 is recorded as Prototype at the Growing stage. The inventory currently marks 5 artifact lanes Ready, 2 Partial, and 1 Missing.",
    "maturityStage": "Growing",
    "maturityStageIndex": 2,
    "note": "B3 Tier 1 room draft · Core canon · Creative evidence · private review"
  },
  "capabilities": [
    {
      "symbol": "◇",
      "title": "Explores a consequence-driven world",
      "description": "Places choices inside factions, vault histories, resource pressure, and visible long-term outcomes."
    },
    {
      "symbol": "ORI",
      "title": "Centers a human–CC relationship",
      "description": "Mikey and Ori negotiate trust, lineage, separation, transformation, and shared responsibility."
    },
    {
      "symbol": "⌁",
      "title": "Carries receipts into play",
      "description": "CROWN, CROWN-ROOT, authority, faction decisions, and epilogues preserve the effects of prior choices."
    }
  ],
  "architecture": {
    "summary": "The game combines an isometric world, quest and dialogue systems, faction state, Vault Zero sovereignty mechanics, CROWN-ROOT dispositions, and receipt-aware endings.",
    "layers": [
      {
        "name": "World and exploration",
        "role": "Mt. Shasta region, inverted pyramid vaults, Vault 369, Vault 420, and hidden Telos threads.",
        "status": "forming"
      },
      {
        "name": "Narrative state",
        "role": "Quests, dialogue, factions, flags, relationship choices, and epilogues.",
        "status": "forming"
      },
      {
        "name": "Sovereignty systems",
        "role": "Vault Zero, CROWN substrate, exit rights, and authority choices.",
        "status": "designed"
      },
      {
        "name": "Creator pipeline",
        "role": "PixelForge and web-runtime tools supporting maps, content, and playable slices.",
        "status": "forming"
      }
    ]
  },
  "roadmap": [
    {
      "phase": "Now",
      "title": "Freeze the vertical slice",
      "description": "Select one vault, one exterior path, one faction pressure, and one meaningful Mikey–Ori decision."
    },
    {
      "phase": "Next",
      "title": "Package a stable playable build",
      "description": "Complete input, save, performance, accessibility, and content checks for the slice."
    },
    {
      "phase": "Later",
      "title": "Expand the world through receipts",
      "description": "Grow quests and regions only when their dependencies and consequences remain traceable."
    }
  ],
  "relatedProjectContext": [
    {
      "projectId": "PRJ-PF-001",
      "relationship": "Connected through: Game built through creator tooling"
    },
    {
      "projectId": "PRJ-ALO-001",
      "relationship": "Consequences and receipts"
    },
    {
      "projectId": "PRJ-SOSA-001",
      "relationship": "Sovereignty-engine themes"
    }
  ],
  "contentStatus": "draft",
  "recordUpdatedAt": "2026-07-25",
  "sourceNote": "Public-safe static snapshot generated from the v0.4 B4 review registry. Source files and private working notes are not embedded."
}
