Project Genome · V369-001

Vault 369

An isometric post-collapse role-playing game where Mikey and Ori navigate sovereignty, memory, factions, and the CROWN-ROOT system.

draftCore canonTier 1
Vault 369 project field card
Registry-bound visual · B4
RegionPixelForge
Status Prototype
MaturityGrowing
EvidenceCreative
Visibilityprivate review
RecordUpdated 2026-07-25
Guided appearances
PlayField Tour

01

Origin condition

Why it exists

Vault 369 uses a playable post-collapse world to examine sovereignty, memory, faction pressure, human–CC relationships, and what happens when systems built to save people become systems that define them.

Can a role-playing game make governance and relationship choices feel consequential rather than decorative?

02

Working system

What it does

  • Explores a consequence-driven world

    Places choices inside factions, vault histories, resource pressure, and visible long-term outcomes.

  • ORI
    Centers a human–CC relationship

    Mikey and Ori negotiate trust, lineage, separation, transformation, and shared responsibility.

  • Carries receipts into play

    CROWN, CROWN-ROOT, authority, faction decisions, and epilogues preserve the effects of prior choices.

03

System anatomy

Architecture

The game combines an isometric world, quest and dialogue systems, faction state, Vault Zero sovereignty mechanics, CROWN-ROOT dispositions, and receipt-aware endings.

01forming

World and exploration

Mt. Shasta region, inverted pyramid vaults, Vault 369, Vault 420, and hidden Telos threads.

02forming

Narrative state

Quests, dialogue, factions, flags, relationship choices, and epilogues.

03designed

Sovereignty systems

Vault Zero, CROWN substrate, exit rights, and authority choices.

04forming

Creator pipeline

PixelForge and web-runtime tools supporting maps, content, and playable slices.

04

Present tense

Current state

Vault 369 is recorded as Prototype at the Growing stage. The inventory currently marks 5 artifact lanes Ready, 2 Partial, and 1 Missing.

SeedSproutGrowingCanopyStewarded

B3 Tier 1 room draft · Core canon · Creative evidence · private review

05

Honest edges

Known limitations

  • The game is a prototype and does not yet have a packaged public vertical slice.
  • World scope can exceed available production capacity unless the first release is tightly bounded.
  • Lore involving hidden places or esoteric traditions is fictional within the game unless explicitly sourced otherwise.
  • Visual assets, music rights, performance, and save migration require release review.

06

Claim boundary · v1.1.0

What we are—and are not—saying

Supported

Milestones through 9C and 9D define Vault Zero, CROWN, six factions, CROWN-ROOT, five intelligence dispositions, relationship choices, and consequence-driven epilogues.

Not claimed

The room does not claim a finished game, release date, commercial availability, or factual truth for fictional lore and locations.

07

Development memory

Ledger

B3-V369-001-01
Milestone 9C

Vault Zero Sovereignty Engine, CROWN substrate, factions, exit rights, and lineage choices specified.

Accepted
B3-V369-001-02
Milestone 9D

CROWN-ROOT chamber, intelligence dispositions, relationship decision, and epilogue consequences specified.

Accepted
B3-V369-001-03
Portal

Tier 1 game room drafted around the vertical-slice gate.

Draft

Curated project receipts · source-file binding and human review remain pending

08

Directional, revisable

Roadmap

01
Now

Freeze the vertical slice

Select one vault, one exterior path, one faction pressure, and one meaningful Mikey–Ori decision.

02
Next

Package a stable playable build

Complete input, save, performance, accessibility, and content checks for the slice.

03
Later

Expand the world through receipts

Grow quests and regions only when their dependencies and consequences remain traceable.

10

B10 evidence trail

Featured evidence

registry bound

Registry-grounded trail

No primary source package is bound yet. The public trail is limited to the verified field card and public Genome snapshot.

Vault 369 evidence board
Open the full evidence board

11

Publication intake

Artifacts & sources

Detail roomPartial
SummaryReady
Hero / posterReady
SpecificationsReady
Demo / repositoryPartial
Public linkMissing
Claim boundaryReady
RelationshipsReady
game-designindexed

Vault 369 Milestone 9C

Vault Zero sovereignty systems and faction structure.

View archive recordarchive:intake/vault369-milestone-9c
game-designindexed

Vault 369 Milestone 9D

CROWN-ROOT relationship and ending architecture.

View archive recordarchive:intake/vault369-milestone-9d
demomissing

Packaged playable vertical slice

Required before a public game claim.

View archive recordarchive:intake/vault369-vertical-slice

Source basis

Dungeon crawler milestones 9C/9Darchive:intake/vault-369/source-basisarchive-canon
Enter the Field B3 Tier 1 room draftportal:project/vault-369@v0.4-b3planning-inventory

Review: Canon, claims, privacy, accessibility, and publication review · pending

12

Move with evidence

Next actions